The philosophy is brutally simple: construct a massive, incredibly expensive push centered around a high-hitpoint tank that the opponent mathematically cannot stop.
This guide will teach you the art of absorbing damage, building the deathball, and crushing the enemy under the weight of your push.
Trading Health for Elixir
Because your deck is full of expensive, heavy cards, you cannot afford to play a fast-paced defensive game against a cycle deck.
Therefore, a true Beatdown player views their Princess tower health as a currency to be spent freely.
Beatdown shines in double elixir.A single Poison spell will ruin your entire push if they are clumped together.If your first massive push fails to take the tower, do not force a second one immediately.
Synergy Behind the Tank
As the tank trudges forward, absorbing all the tower shots and defensive spells, your support units safely annihilate anything in their path.
If you have a Night Witch for melee DPS and bat swarms, you also need a Baby Dragon or Electro Dragon to provide splash damage against enemy swarms.
Beatdown TankSpecific StrategyThe Golem (8 Elixir)The heaviest, slowest investment; requires the most sacrifice but creates the most unstoppable push when fully supportedThe Giant (5 Elixir)Cheaper and faster, allowing for more aggressive, mid-game pushes and significantly better defensive utility
Inducing Panic
When you drop an 8-elixir Golem in the back of the arena, a massive psychological timer begins for your opponent.
Unleash the behemoth, and claim your three crowns.
In case you have almost any issues concerning exactly where and the way to make use of tower rush, it is possible to email us at the web site.