Add The Rock-Paper-Scissors Strategy in Tower Rush
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<br>At its absolute most basic, foundational level, every single competitive arena battler relies on a very simple childhood game.<br>
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<br>Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.<br>
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The Fundamental Triangle
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<br>The rules of the arena are simple: Swarms overwhelm Single-Target units; Splash Damage obliterates Swarms; and Single-Target units destroy Splash Damage.<br>
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<br>If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.<br>
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Track their rotation.Always consider the Z-axis.Sometimes, playing into a counter is necessary to fix your hand.
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Breaking the Triangle
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<br>If your opponent only has one 'Scissors' (Splash spell) in their deck, and you bring three 'Papers' (Swarms), they literally cannot stop you.<br>
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<br>You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.<br>
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Unit CategoryWhat it BeatsWeaknessesSwarmsHigh DPS single-target tanks, Princes, P. If you are you looking for more info about [tower rush](https://gmbforgejo.cytr.us/noreen71134791) have a look at our web page. E.K.K.AsWizards, Valkyries, Bomb Towers, The LogThe SweepersSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells
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The Evolution of Balance
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<br>Developers spend thousands of hours tweaking stats to ensure no single side of the triangle becomes too dominant.<br>
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<br>Master the triangle, and the trophies will follow naturally.<br>
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