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Your defensive structure acts as the anchor of your entire strategy, dictating exactly what types of enemy pushes you can comfortably survive.
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Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.
+Melting the Behemoths
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Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.
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These buildings are absolutely mandatory if the current competitive meta is heavily dominated by slow, expensive 'beatdown' decks.
+Have a zap or log ready to clear swarms instantly.Place the building in the center to pull the tank across both lanes.You must bait out their stun first.
+Area of Effect Buildings
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A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.
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If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.
+Defense CategoryPrimary TargetWorst AgainstSingle-Target (e. For those who have any issues about where by in addition to how you can utilize [tower rush](https://dev.kiramtech.com/robbypace80305/robby2004/wiki/How-to-Deal-with-Toxic-Players-in-Tower-Rush), you'll be able to call us from our site. g., Inferno Tower)Golem, Giant, Lava Hound, Mega KnightWastes time killing cheap units one by oneSwarm SweeperClears dozens of units with a single attackLacks the raw damage to stop a massive push
+The Hybrid Approach and Deck Synergy
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Balance your defensive portfolio so you have an answer for absolutely every possible threat.
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Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.
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