diff --git a/The Rock-Paper-Scissors Strategy in Tower Rush.-.md b/The Rock-Paper-Scissors Strategy in Tower Rush.-.md new file mode 100644 index 0000000..a078ab1 --- /dev/null +++ b/The Rock-Paper-Scissors Strategy in Tower Rush.-.md @@ -0,0 +1,13 @@ +
At its absolute most basic, foundational level, every single competitive arena battler relies on a very simple childhood game.
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In this digital version, the triangle consists of Swarms, Area-of-Effect (Splash) Damage, and High Single-Target Damage.
+The Fundamental Triangle +
For example, a massively expensive P.E.K.K.A (Single-Target) will absolutely destroy a Wizard (Splash) in a one-on-one fight.
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Every time you place a card on the battlefield, you must ask yourself: "Which part of the triangle am I playing, and what does the opponent have to counter it?"
+A deck with only swarms will be destroyed by a single splash unit.Reaction time matters.Spells are the ultimate wildcards. +Advanced Baiting and Archetypes +
Bait decks are designed entirely around overloading one specific side of the triangle to exhaust the opponent's counters.
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You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.
+Troop TypeWhat it BeatsWhat it Loses ToMultiple Small UnitsHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The LogThe SweepersSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P. If you adored this information and you would certainly like to get additional details relating to [tower rush](https://www.wealcoop.com/author/eulaliavanderm/) kindly check out our own web-site. E.K.K.As, Heavy Spells +Why the Meta Changes +
If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.
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Know your counters, track their spells, and execute your trades perfectly.
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