Add Mastering Siege Decks in Tower Rush
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<br>However, there is one highly specialized, deeply controversial archetype that completely ignores this fundamental rule: the Siege deck.<br>
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<br>This article dives deep into the high-stress, high-reward world of Siege gameplay and how to construct the ultimate impenetrable fortress.<br>
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Protecting the Asset
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<br>Your sole objective is to protect that X-Bow at all costs; if it locks onto the enemy tower for even five seconds, the game is practically won.<br>
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<br>To achieve this, Siege decks are usually filled with extremely cheap, high-value defensive cards like Knights, Archers, and Skeletons.<br>
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Use spells predictively.Don't waste elixir saving a failed attack.In double elixir, you can often place a defensive X-Bow in the center of the map.
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The Mortar vs. The X-Bow
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<br>While both are Siege weapons, the Mortar and the X-Bow require vastly different playstyles and deck compositions.<br>
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<br>The Mortar's blind spot also makes it uniquely difficult to destroy with melee units, as it will simply ignore them and continue firing at the tower while your cheap troops defend it.<br>
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Enemy CounterYour DefenseHeavy Tanks (Golem, Giant) blocking the shotsPlay hyper-defensively; use the Siege weapon purely as a defensive building in the center to stall for a drawHeavy Spells (Rocket, Lightning) destroying the weaponYou must out-cycle their spell; play your X-Bow faster than they can draw their Rocket
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A War of Attrition
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<br>Furthermore, you must develop thick skin, as opponents will constantly spam angry emotes when facing you.<br>
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<br>Welcome to the artillery division.<br>
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